Age of Mythology, released in 2002 by Ensemble Studios, included a set of in-game taunts that players could trigger during multiplayer matches to communicate and provoke rivals without typing. The laugh became one of the most recognisable of these clips, carried over by fans into soundboards, strategy videos and meme edits long after the original game. Its staying power comes from that multiplayer context, where a short laugh said more than a long message and still lands instantly for anyone who played the game.