Place this clip under the walking section itself, after an opening game-start sting and before any combat or defeat effect takes over. Pair it with a retro coin or level-start sound first, then let a fail sound follow if the dig goes wrong on screen.
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This clip is the roughly nine-second walking music from Dig Dug, a light chiptune melody that plays as the character moves and digs through the dirt. It feels playful, bouncy and instantly nostalgic, turning a simple stroll into a determined little mission. The tune was composed by Yuriko Keino for Namco's 1982 arcade game Dig Dug.