Place this clip at the first sighting in a raid sequence, then follow it with the enemy spotted cue for the callout and a danger alarm for the retreat. That order keeps the attack, the warning, and the fallback in clear steps for viewers.
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This is a 3.2-second creature sound of a Mutalisk from StarCraft 2, the Zerg flying unit, built from a sharp alien screech and fluttering attack noise. It feels menacing and frantic, like something swooping down fast from above. The clip comes from Blizzard's StarCraft 2, where Mutalisks harass workers and air units in swarms.