The line comes from Warcraft II: Tides of Darkness, Blizzard Entertainment's 1995 real-time strategy game, where peasants are the basic human worker units who gather gold and lumber and construct buildings. Like other units in the game, a peasant responds when selected, and this brief questioning reply became familiar to players who spent hours directing their economy. Decades later it survives in nostalgia edits, strategy game parodies and reaction clips because that single word instantly signals reluctant obedience from gaming's most ordinary worker.