Place this cue at the power-up moment itself, after a click nice cue for the menu selection and before a pop sound effect lands on the reward icon, so the sequence reads as select, activate, reward in your game edit.
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This clip is an ultra-short power-up effect tied to SpongeBob on the Leapster, lasting just a fraction of a second as a bright game cue. It feels punchy and rewarding, like a tiny win flashing by before the action continues, giving edits a quick hit of playful energy without taking over the scene.