Place it at the exact beat of the sidestep in a fast edit, then follow a successful dodge with Vine Boom for the payoff and put Mario Jump just before it when the escape starts with a leap, so the sequence reads as jump, dodge, impact.
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The Dodges is a short 1.7-second sound effect built around quick evasive movement, with a sharp shifting burst that suggests slipping past something at speed. It feels playful and tense at once, like a narrow escape that lands as a joke rather than a real threat, and it works best when the dodge itself is the punchline.