The line comes from Kazuhira Miller in Metal Gear Solid V: The Phantom Pain, released in 2015, where he reflects on loss and pain after battle. Clipped from that longer speech, the opening question circulated on YouTube, TikTok and soundboards as a shorthand for suffering through something pointless. Its slow, weary tone made it easy to reuse over gameplay, waiting and everyday frustration, and it remains popular because the feeling it names is instantly recognisable without needing the full game context.