Place it after the elimination announcement and before normal play resumes, so the revive changes the round. Build tension first with the danger alarm sound button, play this clip for the save, then follow with the okay let's go sound button as the group restarts.
Über diesen Sound
This is a short clip built around the witch's revive move, lasting just under four seconds and centred on that resurrection moment. It feels dramatic and relieving at once, like a sudden second chance when a player looked finished. The facts link it to Werewolf, the social deduction game where the witch can bring a player back.