Deltarune is an indie role-playing game by Toby Fox, first released in 2018 as a follow-up to the world of Undertale. Its battle encounters open with this short cue, signalling the shift into the game's turn-based combat where players can fight, act or spare enemies. Clips of the cue circulated among fans on video platforms and soundboards, where it became shorthand for starting a confrontation in edits unrelated to the game itself. It remains popular because it is instantly recognisable to players and short enough to work as a clean transition.
Über diesen Sound
The battle start jingle from Deltarune that plays when an encounter begins. Creators use it to open fights, challenges and dramatic moments in edits.
This is the brief musical sting that signals the start of a battle in Deltarune, Toby Fox's role-playing game. Lasting under two seconds, it bursts in with a bright, punchy synth fanfare that feels urgent and playful at once, instantly shifting the mood from exploration to confrontation. The cue tells players to choose between fighting, acting or sparing, and for listeners it carries that same sense of a showdown about to begin. In videos it works as a sharp scene change, grabbing attention and making whatever follows feel like a challenge, a duel or a moment where a decision suddenly matters.