Place it at the very start of a gameplay edit as the intro sting, then follow it with the enemy spotted cue when the opponent appears, and keep your main commentary after both cues have played out in sequence.
Über diesen Sound
This is a short instrumental sting lasting just under five seconds, built from bright game instruments playing a quick, punchy motif. It feels upbeat, competitive and instantly energising, like a battle is about to start. The clip comes from Clash Royale, Supercell's mobile card battle game.