Five Nights at Freddy's launched in 2014 as an indie horror game by Scott Cawthon, built around watching security cameras while animatronic characters move closer off screen. Its scares rely on that tension breaking in a single lunge, paired with the FNAF Jumpscare Scream. Clips of players reacting helped the sound spread through YouTube, streams and meme edits during the series' rapid growth. It remains a shorthand for a cheap, effective scare, instantly recognised by horror fans even without any image from the game.