Warcraft II: Tides of Darkness, released by Blizzard in 1995, is a real-time strategy game in which the human Alliance can train Gryphon Riders, dwarven warriors mounted on gryphons. The gryphon's cry became one of the game's recognisable flying-unit sounds, alongside its movement and attack audio. As classic Blizzard games kept a loyal audience, short clips from Warcraft II continued to circulate on soundboards and in fan edits. The sound still works because it is instantly readable as fantasy flight, even for viewers who never played the original game.
Über diesen Sound
The gryphon screech from Warcraft II, the classic Blizzard strategy game. Creators use it for fantasy battles, retro gaming edits and nostalgic game clips.
This is the sharp, high-pitched cry of a gryphon from Warcraft II, lasting just over a second. It opens with a rising, eagle-like shriek that cuts through other game sounds, then falls away quickly, leaving a sense of speed and altitude. The call feels wild and alert, like a flying mount spotting an enemy below or diving into battle. Because it is so brief and distinctive, it instantly signals fantasy flight, aerial combat and old-school strategy gaming, giving an edit a sudden lift without needing any dialogue or explanation.