The alarm comes from Half-Life, the first-person shooter released by Valve in 1998 and set in the Black Mesa Research Facility. In the game, facility-wide alarms accompany security breaches, lockdowns and the alien invasion that drives the story, giving players an immediate audio cue that the environment has turned hostile. As Half-Life clips, speedruns and fan edits spread online, the distinctive siren became shorthand for danger and emergency in gaming culture. It remains popular because it is instantly recognisable to players and works without any spoken context.