Super Mario 64 launched for the Nintendo 64 in 1996, with Charles Martinet voicing Mario for the first time in a mainline game. The character's expressive laughs and exclamations became part of the game's identity, and short clips from it later spread across video platforms and soundboards as creators reused familiar Nintendo audio for jokes and reactions. Because the laugh is instantly recognisable to players who grew up with the console, it still works as shorthand for playful success and lighthearted mischief in gaming edits, streams, and memes today.