The line comes from Prototype, the 2009 open world action game developed by Radical Entertainment, where Alex Mercer wakes up with shapeshifting powers after a viral outbreak in New York. Mercer consumes memories and forms, and his view of soldiers and equipment as resources rather than people shapes much of his character. Fans clipped this specific declaration because it sums up that outlook in seconds. It later spread through gaming soundboards and edit communities, where it is reused whenever a character is presented as ruthless, inhuman and completely detached.