Place this cue just before the visual payoff in a horror edit, then follow it immediately with the FNAF jumpscare scream for the hit, and let a quieter reaction sound close the sequence afterwards.
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This is a 6.5-second sound effect tied to Ennard, built from sharp, unsettling mechanical noises that suggest scraping and cutting. It feels tense and creepy rather than funny, landing like a brief horror cue that makes a normal moment suddenly feel unsafe and watched.