Place it at the start of a boss encounter or failed run, before the action peaks, so it frames what follows. Pair it first with Enemy Spotted to signal the threat arriving, then follow with Inception Horn for a bigger impact, or save FNAF Jumpscare Scream for the moment everything falls apart.
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The 14-second clip features the deep, digitised voice of Sinistar, the menacing skull-faced villain, declaring his name in a slow, booming announcement. It feels threatening and over-the-top, like a boss arriving to ruin your run, with a retro arcade menace that makes it instantly recognisable. It comes from the 1982 arcade game of the same name.