Place this clip at the exact frame the enemy appears in your edit, then follow it with the FNAF Jumpscare Scream for a second scare, and put a Danger Alarm before it when you are building a retro horror sequence for viewers.
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This is a short 2.7-second scream from Sinistar, the deep-voiced arcade villain, delivered as a loud roaring threat. It feels tense and menacing, like something huge is hunting you down and closing in fast. The clip comes from the classic arcade game Sinistar, where that voice was meant to scare players into running.