Super Smash Bros began in 1999 on Nintendo 64 as a crossover fighting series, and its menus, challenges and unlock screens rely on short musical cues to confirm progress instantly. This success cue became familiar through repeated play, then moved online as players ripped game sounds for videos, streams and soundboards. Shared alongside other iconic game sounds like the ROBLOX oof, it now works outside the games as shorthand for winning, unlocking something or completing a task, which is why creators still reach for it decades later.