Castlevania: Lament of Innocence was released by Konami for the PlayStation 2 in 2003 and follows Leon Belmont at the start of the series timeline. Its castle interiors rely on short, recognisable interface and environment sounds, including this door effect, to sell movement between rooms in a large gothic setting. Fans later ripped and shared the effect on soundboards for use outside the game, where its brief length and distinct creak made it easy to reuse as a transition, meme cue, or retro game reference.