The line comes from id Software's Quake series, the fast arena shooters that defined late 1990s multiplayer, with the announcer system becoming iconic in Quake III Arena in 1999. Kill streak callouts like this rewarded speed and accuracy during deathmatches and were burned into players' memories through LAN parties and early frag movies. As gaming clips moved to YouTube and Twitch, creators kept reusing the voice for other shooters, much like the bomb has been planted callout from Counter-Strike, turning a game reward into a universal hype signal.