Place it right at the cut where the escape starts, after a reveal. Start with the Dramatic Dun Dun Dun Sound Effect to set up the bad decision, then use this clip, then follow with the Mario Jump Sound Effect for the getaway motion.
इस साउंड के बारे में
This is the roughly two-second escape cue that plays after a successful run from battle, a quick bright chiptune blip in classic Game Boy style. It feels immediate and a little triumphant, turning tension into relief in an instant. It comes from Pokémon Red, Blue and Yellow.