Sin and Punishment is a rail shooter developed by Treasure and Nintendo, first released for the Nintendo 64 in Japan in 2000 before reaching Western players through later re-releases. Despite its Japanese launch, much of its voice work was recorded in English, giving its score announcements a distinct arcade cabinet feel. Get Bonus was part of that system, rewarding skilled play during stages. As retro game clips circulated on forums, video edits and soundboards, the line separated from the game and became a standalone reaction for earning anything extra.