Titanfall began as a science-fiction first-person shooter from Respawn Entertainment, first released in 2014, with the acclaimed sequel Titanfall 2 following in 2016. The series is best known for fast, vertical pilot movement and huge pilotable mechs called Titans, a combination that gave its audio a large, mechanical identity. Short clips from the games have since circulated on soundboards and in edited videos, where creators use them as shorthand for scale, power, and an incoming threat, keeping the franchise present long after its peak release years.