Diablo II was released by Blizzard in 2000 and became one of the most influential action role-playing games on PC, built around repeated dungeon runs and constant loot drops. Gold was a central currency for buying gear, repairs and potions, so its short pickup and drop clink was heard thousands of times in a single playthrough. As clips, streams and retro edits spread online, that familiar coin sound became shorthand for classic loot, instantly recognisable to players who spent years farming in Sanctuary.