Resident Evil 2 first released in 1998, and its door animations became famous because every room change played out as a slow first-person door opening that masked loading while building dread. Players spent so much time watching those doors that the latch and creak became inseparable from survival horror itself. The 2019 remake kept that pacing in fans' memory, and editors now reuse the audio as shorthand for a tense entrance. It remains popular for horror edits, gameplay parodies and suspense transitions online.