Place this clip at the reveal point of an edit, after a short build-up sequence. Pair it by leading in with dun dun dun for suspense, then follow the scare with a vine boom sound to underline the reaction shot that comes next in the scene.
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This clip is a short jumpscare effect lasting just over one second, built around a scare sting designed to catch the listener off guard. It feels tense and startling, turning a quiet moment into an instant scare. It comes from FNAS 2, where the effect is used for a jumpscare moment in the game.