Spyro the Dragon launched on PlayStation in 1998 from Insomniac Games and introduced a colourful cast of enemies across its themed homeworlds, including wizards in the Magic Crafters realm who attack with magic bolts. Their chanting and casting noises became memorable parts of the game's sound design, alongside Spyro's glides and gem collection jingles. As retro platformer clips spread on video and soundboard sites, isolated enemy sounds like these were ripped and reused by fans for edits, streams and nostalgic posts celebrating the original trilogy.