Place this clip at the contact point in your timeline, after a whoosh or swing layer and before the reaction beat. Pair it with a punch sound for a lighter hit first, then follow a heavier landing with the bone crack for the aftermath.
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This is a very short axe flesh effect, under a second, built around a hard chop landing in soft tissue with a wet, meaty impact. It feels gruesome and jarring rather than funny, giving a hit an instant sense of weight and damage that a clean swing sound alone would miss.