Super Smash Bros. Brawl, released for the Wii in 2008, uses this short chime whenever a fighter picks up an item spawned on stage, from food and weapons to Smash Balls. As Smash gameplay clips and edited montages spread online, the sound became a shorthand cue for grabbing something useful, even outside Brawl itself. Its brevity and bright, game-show-like tone keep it useful today, especially in short-form videos where a single second must signal a reward instantly.