Dark Souls is the 2011 action role-playing game from FromSoftware, known for difficult bosses, sparse dialogue and player messages left in the world. Its wooden carvings were communication items that spoke a single phrase aloud when dropped, letting players without voice chat greet, praise or thank each other during online play. The Thank You carving became a staple of co-op etiquette after boss fights and rescues. Clips of its booming voice later spread to streams, edits and soundboards, where it now works as a standalone reaction for gratitude, sincere or ironic.