The clip is linked to Franco Barbi in The Outlast Trials, the cooperative horror game where players are put through brutal, trial-based experiments while being hunted by disturbed antagonists. Short, recognisable screams travel quickly in that community because they work outside the game as reaction sounds, and this wail has been lifted onto soundboards where horror players and editors can reuse it instantly. Its staying power comes from that dual use: it still sounds like a moment from a tense chase, while also being exaggerated enough to turn a failed run or a sudden shock into a joke.