Place it at the reveal in a horror edit, after a Dun Dun Dun build and before a Vine Boom impact, so the sequence moves from warning to creature to final hit. Keep it as the centre of that three-beat run and let the sounds around it carry the setup and the ending.
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This nine-second clip delivers a raw, guttural scream attributed to the Goatman, a creature-like wail with a harsh, animal-like edge. It feels unsettling and startling, the kind of sound that makes first-time listeners flinch before they laugh at their own reaction.