Place it after the play resolves, as the reward beat following the action rather than during the build-up. Lead in with an enemy spotted callout for the threat, then let this clip take the win, and follow it with a bomb has been planted sting only if the round resets.
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An 11-second snippet of soft, choir-like heavenly music presented as a gaming sound effect, with light, airy tones that float rather than hit. It gives a listener a calm, lifted feeling, like a reward moment or a peaceful break after tension, turning an ordinary play into something that feels blessed and a little unreal.