Place this clip right after the impact in a fight edit, then follow it with the enemy spotted cue for a callout or the danger alarm sound effect to raise the stakes before the next exchange begins.
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A two-second voice clip of Gray Fox begging his opponent to keep hitting him during their fight. His delivery sounds strained and pleading, turning pain into a challenge. It feels tense and defiant, like a boss who welcomes damage. The line comes from Metal Gear Solid, released for PlayStation in 1998.