Place it just before the scare lands, after a Dun Dun Dun cue builds the moment, then follow it with a Vine Boom hit to turn it into a punchline. Keep it as the central reaction in the sequence so the surrounding sounds frame it without competing for attention.
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This clip opens with a shaky voice saying it needs help, then breaks into a long, rising scream that sounds genuinely panicked rather than playful. The plea makes the fear feel personal and immediate, while the drawn-out cry adds a frantic, almost comic edge. It works as a jolt of alarm that can feel scary, awkward, or darkly funny depending on the moment.