Age of Empires II, released in 1999, is a real-time strategy game in which players command civilisations, gather resources and build armies. Its units respond to player clicks with short spoken lines, and repeated clicking often prompts a more annoyed reply, which made lines like this one easy to lift out of context. Shared on soundboards and in gaming videos, the Spanish refusal became a handy shorthand for personal space jokes. It survives because the meaning is clear even to viewers who have never played the game, and its brief length fits reaction edits perfectly.