Place this clip at the very end of a fail sequence, after the mistake itself. Lead in with dramatic dun dun dun during the reveal, follow the error with a vine boom, then close the edit with this goodbye and nothing after it.
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This is a sub-second voice clip of Nothing There saying 'Goodbye' in a flat, hollow tone. It leaves listeners uneasy, as if a polite farewell is actually a threat, which makes ordinary failures feel final and doomed. It comes from Lobotomy Corporation, the horror management game by Project Moon where Nothing There is a well-known abnormality.