Place it at the start of the confrontation, after the Enemy Spotted cue sets up the rival, and let it run under the face-off before cutting to the FNAF Jumpscare Scream for the losing side's reaction.
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This is a short burst of classic Pokémon battle music from the early handheld games, built on a fast chiptune melody that signals a turn-based fight is starting. It feels tense, playful and instantly competitive, turning an ordinary moment into a showdown. The style comes from the Game Boy era themes that longtime players recognise at once.