Put this clip at the reveal point in a horror edit, after a quiet build-up section. Follow it with the FNAF jumpscare scream for a bigger second scare, or place a danger alarm before it to signal something is wrong before the cut hits.
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This is a very short jumpscare clip from Poppy Playtime linked to The Prototype, built around a sudden scare hit that lasts under a second. It gives listeners an instant jolt of tension and shock, the kind of startled, heart-racing feeling horror games use when something appears without warning.