SCP-096 comes from the SCP Foundation collaborative writing project, where it is a tall, pale humanoid that becomes violent when its face is viewed. The character reached a wider audience through the 2012 horror game SCP Containment Breach, which gave its trigger moment a distinctive screaming startup audio. Clips of that chase spread through gaming videos, horror edits and soundboards, often compared with the fnaf 2 scream for jumpscare use. It remains popular because the sound alone tells the whole story, from accidental sighting to unstoppable pursuit, without needing any visual context for regular viewers online.