Metal Gear Solid, Konami's stealth game first released for PlayStation in 1998, made Solid Snake's death a memorable ritual, with the game over sequence giving players a stark pause after a failed mission. As gameplay clips, speedruns and reaction videos spread online, that defeat cue became shorthand for any spectacular failure, not just in stealth games. Creators still reuse it because it is instantly recognisable to gamers, carries more drama than a generic fail sound, and turns a simple death into a punchline without needing any explanation.