Place it at the peak of a chase sequence, after a running sound has built momentum and just before a scream lands the reaction. Keep it as the turning point in the edit, with the run first, this clip in the middle, and the scream closing the beat.
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This is a very brief horror-game sound effect, lasting just 366 milliseconds, made for a fast scare in a game-style moment. It gives a sudden, jarring jolt, the kind that makes a listener flinch before they have time to settle. Its speed is the point: the scare lands instantly and is gone almost as fast as it arrives.