Place this clip at the transformation point in the middle of your edit, after a normal gameplay beat and before the reaction lands. Follow it with the FNAF jumpscare scream for a scare cut, or lead into it with a pop sfx for a cleaner switch.
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This clip is Derek's Phase 2 sound from Sprunki, a short musical loop lasting just under eight seconds built around his altered tone in the darker second phase. It feels unsettling and tense rather than playful, turning a cute beat into something ominous that sticks in your head after it ends.