The line comes from Twierdza, the Polish edition of the castle strategy game Stronghold, where pitch was a defensive resource used against attacking armies. Workers and advisors announced shortages in short voice reports, and zbyt mało smoły became one of the most remembered among Polish players. Shared later on soundboards and in gaming videos, it outlived its original menu as a nostalgic shorthand for lacking a key material. Its appeal stays tied to childhood PC gaming memories and the contrast between a serious warning and a very specific medieval problem.