The line comes from Gothic, the German role-playing game released in 2001, where blunt, everyday dialogue helped give its prison-colony world a rough, lived-in feel. Short sayings like this one stuck with German-speaking players long after the game, because they sounded like something a real person would actually say. Shared later on soundboards and in gameplay clips, it became a quick greeting and in-joke for fans, and it still works today as a nostalgic nod to the original game.