Age of Empires II, first released in 1999, built its multiplayer humour around a set of numbered taunts that players could trigger to send a spoken line to opponents. The German version gives those lines a distinct local voice, and this one asks which age the game is in, a natural jab in a game where advancing through ages decides military and economic power. Clips from the taunt menu later circulated on soundboards and in gameplay videos, where the line survives as a quick, recognisable way to mock slow progress.