Age of Empires II, first released in 1999, built its multiplayer humour around a set of numbered taunts that players could trigger to send a spoken line to opponents. The German version gives those lines a distinct local voice, and this one asks which age the game is in, a natural jab in a game where advancing through ages decides military and economic power. Clips from the taunt menu later circulated on soundboards and in gameplay videos, where the line survives as a quick, recognisable way to mock slow progress.
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The German Age of Empires II taunt asking which age it is, used by players to tease opponents about their progress and slow advancement in matches.
This is a short spoken German taunt from Age of Empires II in which a voice asks, in effect, which age the game has reached. The delivery is dry, direct and unmistakably from a strategy game, with the clipped cadence of an in-game chat line rather than a full conversation. Dropped into a match or a video, it lands as a cheeky prod, questioning whether an opponent has advanced, stalled, or is still stuck in an earlier age while everyone else moves on.