Place this clip as the closing beat of a fail montage, after the gameplay itself stops. Put the Doge Bonk right before it when a character takes a comic final hit, then let this ending carry the outro on its own.
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This is a pixel-style game over ending effect lasting just under five seconds, built from short electronic tones that signal a run has finished. It feels deflating and a little funny at once, turning a clear failure into a neat, old-school full stop that listeners instantly read as defeat.