Payday is a cooperative first-person shooter series built around planning and executing elaborate robberies, with the first game released in 2011 and Payday 2 following in 2013. Short intro cues from the games have circulated on soundboards and in edits because they instantly signal that a crew is about to move, much like an FBI open up moment before a raid. Editors reuse the sound to frame robberies, pranks and mock heists, and its brevity makes it easy to drop at the start of a clip without slowing the joke or the action.