Portal 2 is Valve's 2011 puzzle game set in the Aperture Science facility, where the AI GLaDOS and a pre-recorded announcer guide and taunt the player through test chambers. Short interface beeps introduce many of their lines, marking a channel opening before speech begins. Clips of the cue were separated from full dialogue on soundboards and in editing packs, so creators could attach it to their own robot voices. It remains popular because that tiny chirp instantly identifies the Portal setting without needing a full quote.